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| author | Lioncash <mathew1800@gmail.com> | 2018-09-24 10:29:56 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-09-24 22:15:53 -0400 |
| commit | e48b4fd2d85d93871d3d88bc14aad818f2d735a4 (patch) | |
| tree | 046da702e80db7f8f5d75521b7864a1b7eb822a3 /src/core/loader/nso.cpp | |
| parent | 149d3e546a07b2f10a69a4a819a6b02e9488e519 (diff) | |
memory: Dehardcode the use of a 36-bit address space
Given games can also request a 32-bit or 39-bit address space, we
shouldn't be hardcoding the address space range as 36-bit.
Diffstat (limited to 'src/core/loader/nso.cpp')
0 files changed, 0 insertions, 0 deletions
