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authorkraibse <33869366+kraibse@users.noreply.github.com>2026-10-31 15:53:50 +0100
committerkraibse <33869366+kraibse@users.noreply.github.com>2026-11-01 17:29:56 +0100
commita855e8373f5575fddd172ec7ffc56a8c3904c3fb (patch)
treef486d7e29a6d72b16af773bafdf7c38394ed8047 /src/core/memory.cpp
parent139b7e5efb7c4181f14e987706eef26ca1f327c0 (diff)
vulkan: back large sparse images normally on AMD
Lazy Switch 2 sparse regions made the texture cache create large images with no memory bound and sample them. AMD's drivers crash shortly after the first such draw (builds 49+). Skip the unbacked-image paths on AMD drivers; images get regular backing as in build 47.
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