diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-12-26 16:38:39 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-12-26 16:38:49 -0300 |
| commit | baaef2d12a713fa93823e439b58f06784ad0f0bd (patch) | |
| tree | c0b96b4e098e1cb4b51ad5b04bf7686e33cb5545 /src/core/memory.cpp | |
| parent | cbc8179a261be477642ae57b4043379751aa3927 (diff) | |
gl_rasterizer: Allow rendering without fragment shader
Rendering without a fragment shader is usually used in depth-only
passes.
Diffstat (limited to 'src/core/memory.cpp')
0 files changed, 0 insertions, 0 deletions
