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authorLioncash <mathew1800@gmail.com>2021-05-16 01:46:30 -0400
committerLioncash <mathew1800@gmail.com>2021-05-16 03:43:16 -0400
commiteeae5217ba6572e8dfb91550ea9f30413c6786b8 (patch)
tree54d6c5a6b319a10522b068caf2b0600c8f27876a /src/core/memory/cheat_engine.cpp
parent37e988258ad9b313144386edf3c5d91c2fed05a3 (diff)
core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
Diffstat (limited to 'src/core/memory/cheat_engine.cpp')
-rw-r--r--src/core/memory/cheat_engine.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp
index 0f5ef79545..46a7e09b44 100644
--- a/src/core/memory/cheat_engine.cpp
+++ b/src/core/memory/cheat_engine.cpp
@@ -37,8 +37,8 @@ std::string_view ExtractName(std::string_view data, std::size_t start_index, cha
}
} // Anonymous namespace
-StandardVmCallbacks::StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata)
- : metadata(metadata), system(system) {}
+StandardVmCallbacks::StandardVmCallbacks(System& system_, const CheatProcessMetadata& metadata_)
+ : metadata{metadata_}, system{system_} {}
StandardVmCallbacks::~StandardVmCallbacks() = default;
@@ -174,11 +174,11 @@ std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const {
return out;
}
-CheatEngine::CheatEngine(Core::System& system, std::vector<CheatEntry> cheats,
- const std::array<u8, 0x20>& build_id)
- : vm{std::make_unique<StandardVmCallbacks>(system, metadata)},
- cheats(std::move(cheats)), core_timing{system.CoreTiming()}, system{system} {
- metadata.main_nso_build_id = build_id;
+CheatEngine::CheatEngine(System& system_, std::vector<CheatEntry> cheats_,
+ const std::array<u8, 0x20>& build_id_)
+ : vm{std::make_unique<StandardVmCallbacks>(system_, metadata)},
+ cheats(std::move(cheats_)), core_timing{system_.CoreTiming()}, system{system_} {
+ metadata.main_nso_build_id = build_id_;
}
CheatEngine::~CheatEngine() {