diff options
| author | Lioncash <mathew1800@gmail.com> | 2021-05-16 01:46:30 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2021-05-16 03:43:16 -0400 |
| commit | eeae5217ba6572e8dfb91550ea9f30413c6786b8 (patch) | |
| tree | 54d6c5a6b319a10522b068caf2b0600c8f27876a /src/core/memory/cheat_engine.cpp | |
| parent | 37e988258ad9b313144386edf3c5d91c2fed05a3 (diff) | |
core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
Diffstat (limited to 'src/core/memory/cheat_engine.cpp')
| -rw-r--r-- | src/core/memory/cheat_engine.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index 0f5ef79545..46a7e09b44 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -37,8 +37,8 @@ std::string_view ExtractName(std::string_view data, std::size_t start_index, cha } } // Anonymous namespace -StandardVmCallbacks::StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata) - : metadata(metadata), system(system) {} +StandardVmCallbacks::StandardVmCallbacks(System& system_, const CheatProcessMetadata& metadata_) + : metadata{metadata_}, system{system_} {} StandardVmCallbacks::~StandardVmCallbacks() = default; @@ -174,11 +174,11 @@ std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const { return out; } -CheatEngine::CheatEngine(Core::System& system, std::vector<CheatEntry> cheats, - const std::array<u8, 0x20>& build_id) - : vm{std::make_unique<StandardVmCallbacks>(system, metadata)}, - cheats(std::move(cheats)), core_timing{system.CoreTiming()}, system{system} { - metadata.main_nso_build_id = build_id; +CheatEngine::CheatEngine(System& system_, std::vector<CheatEntry> cheats_, + const std::array<u8, 0x20>& build_id_) + : vm{std::make_unique<StandardVmCallbacks>(system_, metadata)}, + cheats(std::move(cheats_)), core_timing{system_.CoreTiming()}, system{system_} { + metadata.main_nso_build_id = build_id_; } CheatEngine::~CheatEngine() { |
