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authorMorph <39850852+Morph1984@users.noreply.github.com>2021-11-03 20:32:26 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2021-11-04 16:59:39 -0400
commit41a0c088bae02f0b2a0f72bf3fa1a1f89059bdc7 (patch)
tree857364fbaf70a8ced3d5472b74890f7402f26bf4 /src/core/memory
parent10508e7af21ce1513c67619aea94173a1c178d5f (diff)
general: Get the current process program id directly from the system
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
Diffstat (limited to 'src/core/memory')
-rw-r--r--src/core/memory/cheat_engine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp
index bb9198cd1e..20f0e90f50 100644
--- a/src/core/memory/cheat_engine.cpp
+++ b/src/core/memory/cheat_engine.cpp
@@ -192,7 +192,7 @@ void CheatEngine::Initialize() {
core_timing.ScheduleEvent(CHEAT_ENGINE_NS, event);
metadata.process_id = system.CurrentProcess()->GetProcessID();
- metadata.title_id = system.CurrentProcess()->GetProgramID();
+ metadata.title_id = system.GetCurrentProcessProgramID();
const auto& page_table = system.CurrentProcess()->PageTable();
metadata.heap_extents = {