diff options
| author | crueter <crueter@eden-emu.dev> | 2026-02-12 01:31:55 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-02-12 01:31:55 +0100 |
| commit | 2b979024cb901099fee264866c135acc59256189 (patch) | |
| tree | a67676439e41cc8d0e524d42e33c5b6235ad33fe /src/core/perf_stats.cpp | |
| parent | 5f676a6a55aa4d748e545b0fc6956e9a5dbd2f7f (diff) | |
[frontend] Slow and Turbo modes (#3525)
Closes #3344
Adds slow and turbo modes with configurable speeds that can then be
toggled by the user. Behavior is:
- Standard/slow limit, toggle turbo = turbo
- Turbo limit, toggle turbo = standard
- Standard/turbo limit, toggle slow = slow
- Slow limit, toggle slow = standard
Enabling the turbo/slow mode enables the frame limiter unconditionally.
This has some conflicts with VSync. For example when I set my refresh
rate to 60hz and enable vsync, turbo mode does nothing. Not sure how to
go about fixing this, @MaranBr probably knows better the proper
solution.
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3525
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'src/core/perf_stats.cpp')
| -rw-r--r-- | src/core/perf_stats.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 35e76624f4..1ca3fe488c 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: 2017 Citra Emulator Project @@ -143,7 +143,7 @@ void SpeedLimiter::DoSpeedLimiting(microseconds current_system_time_us) { auto now = Clock::now(); - const double sleep_scale = Settings::values.speed_limit.GetValue() / 100.0; + const double sleep_scale = Settings::SpeedLimit() / 100.0; // Max lag caused by slow frames. Shouldn't be more than the length of a frame at the current // speed percent or it will clamp too much and prevent this from properly limiting to that |
