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authorLioncash <mathew1800@gmail.com>2018-10-24 00:33:24 -0400
committerLioncash <mathew1800@gmail.com>2018-10-24 00:33:26 -0400
commiteb1e5a40e9285de237c3c34993209c3c95ea0fa9 (patch)
tree129b53f5705add8778879deeeaf50ee72551862c /src/core/perf_stats.cpp
parent56725f29132a8545718c6c5b922c50dcbac34c66 (diff)
perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since fc6901c205f614b05c1cbcf2b6a6f3e95eb34aec
Diffstat (limited to 'src/core/perf_stats.cpp')
-rw-r--r--src/core/perf_stats.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 7d95816fe6..c716a462ba 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -74,10 +74,6 @@ double PerfStats::GetLastFrameTimeScale() {
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
- // Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
- // values increase the time needed to recover and limit framerate again after spikes.
- constexpr microseconds MAX_LAG_TIME_US = 25000us;
-
if (!Settings::values.use_frame_limit) {
return;
}