aboutsummaryrefslogtreecommitdiff
path: root/src/core/settings.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2020-07-16 11:33:51 -0400
committerGitHub <noreply@github.com>2020-07-16 11:33:51 -0400
commit8fd2e0d2ea896c63d5b349b83efcbc952b7558e0 (patch)
tree1974fd3d321308ff351db84bc74d17e98bb5d805 /src/core/settings.cpp
parent1d761c4440996428717afbd1ae37b604985e6056 (diff)
parentca132f7dfb9dddfcb0fcf3ec6347f0e6eb6fdaf0 (diff)
Merge pull request #4337 from lat9nq/fix-per-game-async
main: Set async gpu properly after loading per-game setting
Diffstat (limited to 'src/core/settings.cpp')
-rw-r--r--src/core/settings.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index d3886c4ec7..64a3c69d37 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -184,4 +184,9 @@ void RestoreGlobalState() {
values.sound_index.SetGlobal(true);
}
+void Sanitize() {
+ values.use_asynchronous_gpu_emulation.SetValue(
+ values.use_asynchronous_gpu_emulation.GetValue() || values.use_multi_core.GetValue());
+}
+
} // namespace Settings