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authorLioncash <mathew1800@gmail.com>2019-03-07 15:57:08 -0500
committerLioncash <mathew1800@gmail.com>2019-03-07 15:59:45 -0500
commitbd263e75cc214e75c6aacbd39291fea41f2574dc (patch)
tree9d31664bdb2fc088f8b0d9d1c575a75dc64734d6 /src/core/settings.cpp
parent95fff8fd23ccc5bdc2db2d4f07ccdeb31fd4edf6 (diff)
video_core/gpu: Make GPU's destructor virtual
Because of the recent separation of GPU functionality into sync/async variants, we need to mark the destructor virtual to provide proper destruction behavior, given we use the base class within the System class. Prior to this, it was undefined behavior whether or not the destructor in the derived classes would ever execute.
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