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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-10-16 11:55:45 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-11-15 23:33:20 -0500
commitee8ec562915b59ec5677512b4516d5931edaf3e1 (patch)
treec801e3d0927ebfd6665bc8010d6552be0cc2acc4 /src/core/settings.cpp
parentbb0a55c4db7478fc7d7c9233bddf7a211baf7edd (diff)
settings: Remove global vibration strength modifier
This will be replaced in favor of per-player vibration strength modifiers.
Diffstat (limited to 'src/core/settings.cpp')
-rw-r--r--src/core/settings.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 6e39aebb50..aadbc3932d 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -150,7 +150,6 @@ void RestoreGlobalState() {
values.players.SetGlobal(true);
values.use_docked_mode.SetGlobal(true);
values.vibration_enabled.SetGlobal(true);
- values.vibration_strength.SetGlobal(true);
values.motion_enabled.SetGlobal(true);
}