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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-01-22 04:14:29 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-01-22 04:14:29 -0300
commitfdb76f6147803bd2d44779f9b6a9e003988e8297 (patch)
tree0ad83c6ebeb8bf17065fa5dee99ae40f0ac68df4 /src/core/settings.cpp
parent1ee7b6cfed8345b82f3848b25f776402673060cf (diff)
maxwell_3d: Set rt_separate_frag_data to 1 by default
Commercial games assume that this value is 1 but they never set it. On the other hand nouveau manually sets this register. On ConfigureFramebuffers we were asserting for what we are actually implementing (according to envytools).
Diffstat (limited to 'src/core/settings.cpp')
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