diff options
| author | Aleksandr Popovich <alekpopo@pm.me> | 2025-05-17 20:22:25 +0000 |
|---|---|---|
| committer | CamilleLaVey <camillelavey@noreply.localhost> | 2025-05-17 20:22:25 +0000 |
| commit | 049cc54f4c3c1c4c38f4b308fca37e507a32f35f (patch) | |
| tree | 05dcf907f7f456cc632397346542640cb554d6b5 /src/core | |
| parent | 9d7075254d9ce70f75eed5b9709504cf0d3cc0bc (diff) | |
fixes vulkan issues and android settings (#105)
- removes provoking vertex, vertex input, dynamic state if not supported
- moves dynamic state to be a 0-3 slider and vertex input its own checkbox
- the rich presence was disabled on linux.
- there were duplicate settings in "edens veil"?
- weird behavior of the vertex input checkbox on per game setting
- adds xenoblade 2 to the d24 conversion control function
- adds the flush logs by line setting to android.
- adds the memory layout setting to android
- Adds the option to show building shaders on the android overlay.
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/105
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/hle/kernel/k_memory_layout.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/kernel/k_memory_layout.h b/src/core/hle/kernel/k_memory_layout.h index d7adb31699..7ca5a5b41e 100644 --- a/src/core/hle/kernel/k_memory_layout.h +++ b/src/core/hle/kernel/k_memory_layout.h @@ -25,7 +25,7 @@ constexpr std::size_t GetMaximumOverheadSize(std::size_t size) { } constexpr std::size_t MainMemorySize = 4_GiB; -constexpr std::size_t MainMemorySizeMax = 8_GiB; +constexpr std::size_t MainMemorySizeMax = 12_GiB; constexpr std::size_t ReservedEarlyDramSize = 384_KiB; constexpr std::size_t DramPhysicalAddress = 0x80000000; |
