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authorxbzk <xbzk@eden-emu.dev>2026-06-27 02:52:13 +0200
committercrueter <crueter@eden-emu.dev>2026-06-27 02:52:13 +0200
commit09b6b3b71e74a47ae8b8ffe64b1803fc34bae6a2 (patch)
tree7949d8522bafb1565b98c3821db07c2b96867f89 /src/core
parent629ebf1bdee023d3d3ecc96c3276cf3285f8f727 (diff)
xbzk/gpu-logging_qt-controls_android-fix (#4018)
5af7771f83-Bugfix: Made gpu_log_level global-only (was per-game switchable). Fixed Android non-determinism where a per-game profile silently overrode the global to Off and trapped GPULogger::Initialize() in a dead state, making shader dumps fail invisibly. Android per-game UI now hides the whole GPU logging block; Qt UI is untouched (global-only anyway). bf4aabe8ab-Refactor/Cleanup: Removed gpu_logging_enabled master toggle as redundant with gpu_log_level == Off. Introduced GPU::Logging::IsActive() helper, replaced 14 call sites across vk_*.cpp. Refactored LogShaderCompilation() to be text-only and extracted SPIR-V dumping into a standalone GPU::Logging::DumpSpirvShader() free function. No singleton dependency, gated only by gpu_log_shader_dumps. Now gpu_log_level and gpu_log_shader_dumps are fully orthogonal. Cleaned up Android (BooleanSetting, SettingsItem, presenter, 7 locale string files). 865a1c5027-Refactor: Renamed dump_shaders → dump_guest_shaders to disambiguate from gpu_log_shader_dumps. Updated Qt label to "Dump Guest (Maxwell) Shaders" and rewrote the tooltip to mention .ash, the DumpDir/shaders/ location, and nvdisasm. 7cab456fdf-Feature: Added Qt UI control for GPU log level in the Logging session. Added gpu_log_shader_dumps checkbox to the Graphics column right below dump_guest_shaders. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4018 Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'src/core')
-rw-r--r--src/core/core.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 33fece39f6..be856b90ef 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -326,6 +326,9 @@ struct System::Impl {
LOG_INFO(Core, "Loading {} ({:016X}) ...", name, params.program_id);
+ // Expose program id to dump sites and other global readers.
+ Settings::SetCurrentProgramID(params.program_id);
+
// Track launch time for frontend launches
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);