diff options
| author | John <john@eden-emu.dev> | 2026-02-17 06:15:45 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-02-17 06:15:45 +0100 |
| commit | 5fb3ae487cbf80d2a0c16ba2993f35eeebe9d115 (patch) | |
| tree | 31ff96ff0cada0a4c55dc607e189808b0074d35f /src/core | |
| parent | 86e02acebab93d3f202c359424141cd887d1b70b (diff) | |
[windows] Return x86 microsleep for Windows (#3563)
Microsleep removal may have regressed AOC in msvc
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3563
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/core_timing.cpp | 39 |
1 files changed, 11 insertions, 28 deletions
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 6be73e84d8..b216dc2094 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -13,9 +13,8 @@ #include "common/windows/timer_resolution.h" #endif -#if defined(_WIN32) && defined(ARCHITECTURE_x86_64) && defined(__MINGW64__) -#include "common/x64/cpu_detect.h" -#include "common/x64/rdtsc.h" +#ifdef ARCHITECTURE_x86_64 +#include "common/x64/cpu_wait.h" #endif #include "common/settings.h" @@ -287,38 +286,22 @@ void CoreTiming::ThreadLoop() { const auto next_time = Advance(); if (next_time) { // There are more events left in the queue, wait until the next event. - if (auto wait_time = *next_time - GetGlobalTimeNs().count(); wait_time > 0) { -#if defined(_WIN32) && defined(ARCHITECTURE_x86_64) && defined(__MINGW64__) + auto wait_time = *next_time - GetGlobalTimeNs().count(); + if (wait_time > 0) { +#ifdef _WIN32 while (!paused && !event.IsSet() && wait_time > 0) { wait_time = *next_time - GetGlobalTimeNs().count(); if (wait_time >= timer_resolution_ns) { Common::Windows::SleepForOneTick(); } else { - // 100,000 cycles is a reasonable amount of time to wait to save on CPU resources. - // For reference: - // At 1 GHz, 100K cycles is 100us - // At 2 GHz, 100K cycles is 50us - // At 4 GHz, 100K cycles is 25us - constexpr auto PauseCycles = 100'000U; - auto const& caps = Common::GetCPUCaps(); - if (caps.waitpkg) { - static constexpr auto RequestC02State = 0U; - const auto tsc = Common::X64::FencedRDTSC() + PauseCycles; - const auto eax = u32(tsc & 0xFFFFFFFF); - const auto edx = u32(tsc >> 32); - asm volatile("tpause %0" : : "r"(RequestC02State), "d"(edx), "a"(eax)); - } else if (caps.monitorx) { - static constexpr auto EnableWaitTimeFlag = 1U << 1; - static constexpr auto RequestC1State = 0U; - // monitor_var should be aligned to a cache line. - alignas(64) u64 monitor_var{}; - asm volatile("monitorx" : : "a"(&monitor_var), "c"(0), "d"(0)); - asm volatile("mwaitx" : : "a"(RequestC1State), "b"(PauseCycles), "c"(EnableWaitTimeFlag)); - } else { - std::this_thread::yield(); - } +#ifdef ARCHITECTURE_x86_64 + Common::X64::MicroSleep(); +#else + std::this_thread::yield(); +#endif } } + if (event.IsSet()) { event.Reset(); } |
