diff options
| author | crueter <crueter@eden-emu.dev> | 2025-10-15 04:54:41 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-10-15 04:54:41 +0200 |
| commit | 5f9dba40a0fe71ccd7014ae37a2fbfd8f225396e (patch) | |
| tree | 4a0258d989bb795dd68fc2067fb01a7d7703868b /src/frontend_common/data_manager.h | |
| parent | 0a54ac63f00782605b74044e1661569d931354fe (diff) | |
[desktop] Data Manager, data import/export (#2700)
This adds a "Data Manager" dialog to the Tools menu. The Data Manager allows for the following operations:
- Open w/ system file manager
- Clear
- Export
- Import
On any of the following directories:
- Save (w/ profile selector)
- UserNAND
- SysNAND
- Mods
- Shaders
TODO for the future:
- "Cleanup" for each directory
- TitleID -> Game name--let users clean data for a specific game if applicable
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2700
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/frontend_common/data_manager.h')
| -rw-r--r-- | src/frontend_common/data_manager.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/frontend_common/data_manager.h b/src/frontend_common/data_manager.h new file mode 100644 index 0000000000..d67bd20467 --- /dev/null +++ b/src/frontend_common/data_manager.h @@ -0,0 +1,24 @@ +// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#ifndef DATA_MANAGER_H +#define DATA_MANAGER_H + +#include "common/common_types.h" +#include <string> + +namespace FrontendCommon::DataManager { + +enum class DataDir { Saves, UserNand, SysNand, Mods, Shaders }; + +const std::string GetDataDir(DataDir dir, const std::string &user_id = ""); + +u64 ClearDir(DataDir dir, const std::string &user_id = ""); + +const std::string ReadableBytesSize(u64 size); + +u64 DataDirSize(DataDir dir); + +}; // namespace FrontendCommon::DataManager + +#endif // DATA_MANAGER_H |
