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authorlizzie <lizzie@eden-emu.dev>2026-09-08 20:39:39 +0200
committercrueter <crueter@eden-emu.dev>2026-09-08 20:39:39 +0200
commitfdd8d4252c60b055cac2d792b414ba15046d484d (patch)
treec78cbafdb916f4936873d733c9c37abbc9a03962 /src/hid_core/frontend/emulated_console.cpp
parent1036982d2f70af9d72e9827ffab73d4349508bbb (diff)
[common] remove unused vector_math.h fluff (#4333)
Signed-off-by: lizzie <lizzie@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- We don't use half of this file for anything -- it's dead code also the NEON intrinsic replacements suck -- we are not beating GLM (plus we use registers for decomposition instead of using vec regs like everyone else does, so the "optimizations" dont matter) Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4333 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/hid_core/frontend/emulated_console.cpp')
-rw-r--r--src/hid_core/frontend/emulated_console.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/hid_core/frontend/emulated_console.cpp b/src/hid_core/frontend/emulated_console.cpp
index 92e99a1f54..fd34233122 100644
--- a/src/hid_core/frontend/emulated_console.cpp
+++ b/src/hid_core/frontend/emulated_console.cpp
@@ -170,12 +170,12 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
auto& emulated = console.motion_values.emulated;
raw_status = TransformToMotion(callback);
- emulated.SetAcceleration(Common::Vec3f{
+ emulated.SetAcceleration(Common::Vec<f32, 3>{
raw_status.accel.x.value,
raw_status.accel.y.value,
raw_status.accel.z.value,
});
- emulated.SetGyroscope(Common::Vec3f{
+ emulated.SetGyroscope(Common::Vec<f32, 3>{
raw_status.gyro.x.value,
raw_status.gyro.y.value,
raw_status.gyro.z.value,