diff options
| author | lizzie <lizzie@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
| commit | 9d2681ecc9565681db623fb71799e76381998512 (patch) | |
| tree | 3133129860a1569a8be8e7e0c9c5985adbd992ca /src/hid_core/frontend/emulated_controller.cpp | |
| parent | 428f136a754096e34c7bfec902684e2546a43ca4 (diff) | |
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/hid_core/frontend/emulated_controller.cpp')
| -rw-r--r-- | src/hid_core/frontend/emulated_controller.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/hid_core/frontend/emulated_controller.cpp b/src/hid_core/frontend/emulated_controller.cpp index 5bdad4a0ad..8a6922c49f 100644 --- a/src/hid_core/frontend/emulated_controller.cpp +++ b/src/hid_core/frontend/emulated_controller.cpp @@ -1308,9 +1308,9 @@ bool EmulatedController::SetVibration(DeviceIndex device_index, const VibrationV : Common::Input::VibrationAmplificationType::Linear; const Common::Input::VibrationStatus status = { - .low_amplitude = std::min(vibration.low_amplitude * strength, 1.0f), + .low_amplitude = (std::min)(vibration.low_amplitude * strength, 1.0f), .low_frequency = vibration.low_frequency, - .high_amplitude = std::min(vibration.high_amplitude * strength, 1.0f), + .high_amplitude = (std::min)(vibration.high_amplitude * strength, 1.0f), .high_frequency = vibration.high_frequency, .type = type, }; |
