aboutsummaryrefslogtreecommitdiff
path: root/src/hid_core/frontend
diff options
context:
space:
mode:
authorcrueter <crueter@eden-emu.dev>2026-08-31 02:58:09 +0200
committercrueter <crueter@eden-emu.dev>2026-08-31 02:58:09 +0200
commit7fda6dde73ab9fa1eab40d43c90720a1d9ba054f (patch)
tree12753135a33c3002ecb35734ac7c79adc5de85b7 /src/hid_core/frontend
parent106a61c9434b8d61ab8cde0170f6fcac403b28f1 (diff)
[common] Switch to boost::unordered_flat containers (#4326)
Replaces all instances of ankerl's unordered map/set with boost's `unordered_flat_*` classes. This uses std::hash since boost::hash is actually a lot slower. Also adds an abstraction layer in `Common` so future changes are quicker and easier. Other implementation details: - ankerl provided hash specializations for tuple and pair, so those were ported here - std::erase_if doesn't work on boost, so just used the ADL'd erase_if This should be about equal or superior performance as unordered_dense for everything except iteration. Signed-off-by: crueter <crueter@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4326 Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'src/hid_core/frontend')
-rw-r--r--src/hid_core/frontend/emulated_console.h4
-rw-r--r--src/hid_core/frontend/emulated_controller.h4
-rw-r--r--src/hid_core/frontend/emulated_devices.h4
3 files changed, 6 insertions, 6 deletions
diff --git a/src/hid_core/frontend/emulated_console.h b/src/hid_core/frontend/emulated_console.h
index b8ce45f05c..ca7d7dd8fc 100644
--- a/src/hid_core/frontend/emulated_console.h
+++ b/src/hid_core/frontend/emulated_console.h
@@ -11,7 +11,7 @@
#include <memory>
#include <mutex>
#include <optional>
-#include <ankerl/unordered_dense.h>
+#include "common/container/unordered_map.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -185,7 +185,7 @@ private:
mutable std::mutex mutex;
mutable std::mutex callback_mutex;
- ankerl::unordered_dense::map<int, ConsoleUpdateCallback> callback_list;
+ ::Common::unordered_map<int, ConsoleUpdateCallback> callback_list;
int last_callback_key = 0;
// Stores the current status of all console input
diff --git a/src/hid_core/frontend/emulated_controller.h b/src/hid_core/frontend/emulated_controller.h
index bee8fb8b3e..d98ed3df3c 100644
--- a/src/hid_core/frontend/emulated_controller.h
+++ b/src/hid_core/frontend/emulated_controller.h
@@ -14,7 +14,7 @@
#include <vector>
#include <atomic>
-#include <ankerl/unordered_dense.h>
+#include "common/container/unordered_map.h"
#include "common/common_types.h"
#include "common/input.h"
@@ -636,7 +636,7 @@ private:
ControllerMotionDevices virtual_motion_devices;
mutable std::mutex callback_mutex;
- ankerl::unordered_dense::map<int, ControllerUpdateCallback> callback_list;
+ ::Common::unordered_map<int, ControllerUpdateCallback> callback_list;
int last_callback_key = 0;
// Stores the current status of all controller input
diff --git a/src/hid_core/frontend/emulated_devices.h b/src/hid_core/frontend/emulated_devices.h
index fb6c982a70..3d4ff4c148 100644
--- a/src/hid_core/frontend/emulated_devices.h
+++ b/src/hid_core/frontend/emulated_devices.h
@@ -10,7 +10,7 @@
#include <functional>
#include <memory>
#include <mutex>
-#include <ankerl/unordered_dense.h>
+#include "common/container/unordered_map.h"
#include <vector>
#include "common/common_types.h"
@@ -205,7 +205,7 @@ private:
mutable std::mutex mutex;
mutable std::mutex callback_mutex;
- ankerl::unordered_dense::map<int, InterfaceUpdateCallback> callback_list;
+ ::Common::unordered_map<int, InterfaceUpdateCallback> callback_list;
int last_callback_key = 0;
// Stores the current status of all external device input