diff options
| author | Maufeat <sahyno1996@gmail.com> | 2025-11-27 19:46:41 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-11-27 19:46:41 +0100 |
| commit | f58097e814ebb000f23acbe26f096c8c4368da73 (patch) | |
| tree | 815402cc40eb6ce1f69cd977d411257c49f347ce /src/hid_core | |
| parent | 1efef853529074adc4c7c1b43bcd3288e4b43004 (diff) | |
[hle,display,overlay,starter,hid] add overlay functions, starter applet (initially), HID handheld for system applets and fw21 stubs (#3080)
Adds fully functional overlay display.
- Enable Overlay Applet via "View" -> "Enable Overlay Display Applet"
- Open the overlay by pressing the home button for over 1s
- Can adjust volume
- Can toggle airplane mode (if on WiFi, maybe if overlay is enabled pretend to be on WiFi?)
- Future TODO(?): Adjust Brightness implementation for host system
- Inputs are properly registered. e.g. if overlay open, application does not register inputs.
You can control volume and airplane mode outside of the emulator window
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3080
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/hid_core')
| -rw-r--r-- | src/hid_core/resources/npad/npad_data.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/hid_core/resources/npad/npad_data.cpp b/src/hid_core/resources/npad/npad_data.cpp index a4b46a1ecf..a490fe8a54 100644 --- a/src/hid_core/resources/npad/npad_data.cpp +++ b/src/hid_core/resources/npad/npad_data.cpp @@ -68,8 +68,7 @@ bool NPadData::IsNpadIdTypeSupported(Core::HID::NpadIdType npad_id) const { } void NPadData::SetNpadSystemCommonPolicy(bool is_full_policy) { - supported_npad_style_set = Core::HID::NpadStyleSet::Fullkey | Core::HID::NpadStyleSet::JoyDual | - Core::HID::NpadStyleSet::SystemExt | Core::HID::NpadStyleSet::System; + supported_npad_style_set = Core::HID::NpadStyleSet::All; handheld_activation_mode = NpadHandheldActivationMode::Dual; status.is_supported_styleset_set.Assign(true); |
