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| author | Aleksandr Popovich <alekpopo@pm.me> | 2025-05-17 20:22:25 +0000 |
|---|---|---|
| committer | CamilleLaVey <camillelavey@noreply.localhost> | 2025-05-17 20:22:25 +0000 |
| commit | 049cc54f4c3c1c4c38f4b308fca37e507a32f35f (patch) | |
| tree | 05dcf907f7f456cc632397346542640cb554d6b5 /src/input_common/drivers/android.cpp | |
| parent | 9d7075254d9ce70f75eed5b9709504cf0d3cc0bc (diff) | |
fixes vulkan issues and android settings (#105)
- removes provoking vertex, vertex input, dynamic state if not supported
- moves dynamic state to be a 0-3 slider and vertex input its own checkbox
- the rich presence was disabled on linux.
- there were duplicate settings in "edens veil"?
- weird behavior of the vertex input checkbox on per game setting
- adds xenoblade 2 to the d24 conversion control function
- adds the flush logs by line setting to android.
- adds the memory layout setting to android
- Adds the option to show building shaders on the android overlay.
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/105
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
Diffstat (limited to 'src/input_common/drivers/android.cpp')
0 files changed, 0 insertions, 0 deletions
