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| author | Alexander Orzechowski <alex@ozal.ski> | 2022-12-12 22:18:26 -0500 |
|---|---|---|
| committer | Alexander Orzechowski <alex@ozal.ski> | 2022-12-13 13:23:35 -0500 |
| commit | 81602792e884d5805643c686dfe5a412a1d5a90f (patch) | |
| tree | b32cd417ec1452f9d0c66f37cb729a6010e9cc07 /src/input_common/drivers/virtual_gamepad.cpp | |
| parent | 876bf7c6b3dc8267af78c8d7f56fd380bd6d8a48 (diff) | |
RenderWidget: Set WA_DontCreateNativeAncestors
Some windowing systems like wayland are designed to show hardware accellerated
surfaces as subsurfaces and not native windows.
Diffstat (limited to 'src/input_common/drivers/virtual_gamepad.cpp')
0 files changed, 0 insertions, 0 deletions
