aboutsummaryrefslogtreecommitdiff
path: root/src/input_common/drivers/virtual_gamepad.cpp
diff options
context:
space:
mode:
authorlizzie <lizzie@eden-emu.dev>2026-08-04 01:50:54 +0200
committercrueter <crueter@eden-emu.dev>2026-08-04 01:50:54 +0200
commit8fe1e6efa2fe21abc9e8e1f83ecbc5a78389e37b (patch)
treed09c3210519fda784e30d2754baf21dd4db8324d /src/input_common/drivers/virtual_gamepad.cpp
parentee197e622216e85753512ed79e9242442a312544 (diff)
[core/file_sys] implement IApplicationFunctions::GetPseudoDeviceId; common PatchManager::GetNACP for base|updates (#4159)
a bit of refactoring so there's less code duplication... probably a good idea to make it a lambda anyways maybe this is why QLauncher didn't have proper DLCs and updates? either way "GetPseudoDeviceId" is now implemented (still stubbed) with a proper hash instead of just 0 Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4159 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'src/input_common/drivers/virtual_gamepad.cpp')
0 files changed, 0 insertions, 0 deletions