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| author | Maufeat <sahyno1996@gmail.com> | 2025-09-22 17:56:20 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-22 17:56:20 +0200 |
| commit | 48f7387e3afeeef993946917804b5fa5e99cdb1e (patch) | |
| tree | 7d75ef8889eb5ecc4516cf3838a15d1a817eccb2 /src/input_common/input_mapping.cpp | |
| parent | 49f29e5071e02ad5bbeed7b0a3ae7997617beb87 (diff) | |
[texture_cache, nifm] fix crashes for linear image type and set nifm logs to debug (#2549)
Example game was Mario+Rabbits Kingdom Battle. It crashes when reaches that part of copy image. Also put NIFM requests to log in DEBUG due to request spam and not being useful in debugging at all.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2549
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/input_common/input_mapping.cpp')
0 files changed, 0 insertions, 0 deletions
