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| author | PavelBARABANOV <pavelbarabanov94@gmail.com> | 2026-09-13 02:13:06 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-09-13 02:13:06 +0200 |
| commit | 5d150cac5c6624fa6a0e94266846b75d91a6a5d0 (patch) | |
| tree | ae04c51dabb13fd33bcd112710ffd118c976b385 /src/input_common/input_mapping.cpp | |
| parent | ff8368c6066faf3962e2f77af7da4954e2ff6a43 (diff) | |
[dynarmic, am, android, ns] Fixes the latest qlaunch regressions on Android and adds cmd23 for launching games on FW 23 (#4407)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.
-------------------
[dynarmic] use TST + B.NE instead of TBNZ for marked bit
Fixes qlaunch and ac3 crashes.
[am] Bruno FIX OVERLAY 2.0
Fixes incorrect load display when the overlay applet is enabled in AC3.
[android] handle empty programId in Game.settingsName
The ReShade post-processing change started calling
SettingsFile.loadCustomConfig() on every drawer open through
withPerGameConfig(), which exposed a pre-existing crash in
Game.settingsName when programId was an empty string.
[ns] use GetApplicationControlData3 for cmd23 in IReadOnlyApplicationControlDataInterface
We can use this method for now for launching games on fw23, while we don't have all the information.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4407
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'src/input_common/input_mapping.cpp')
0 files changed, 0 insertions, 0 deletions
