diff options
| author | german77 <juangerman-13@hotmail.com> | 2022-01-16 18:03:11 -0600 |
|---|---|---|
| committer | german77 <juangerman-13@hotmail.com> | 2022-01-16 20:37:34 -0600 |
| commit | 991460cd98f1a04a2c51e7279f36c5a1f681776c (patch) | |
| tree | 1a6a123331324404cd64dd6622ac191a76e6bd4e /src/input_common/input_mapping.cpp | |
| parent | 0e12a272994b5fda9566e5359375fa752cd294c0 (diff) | |
input_common: Reintroduce motion from mouse and use button names
Diffstat (limited to 'src/input_common/input_mapping.cpp')
| -rw-r--r-- | src/input_common/input_mapping.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp index 6e0024b2da..475257f422 100644 --- a/src/input_common/input_mapping.cpp +++ b/src/input_common/input_mapping.cpp @@ -143,6 +143,19 @@ void MappingFactory::RegisterMotion(const MappingData& data) { } new_input.Set("port", static_cast<int>(data.pad.port)); new_input.Set("pad", static_cast<int>(data.pad.pad)); + + // If engine is mouse map the mouse position as 3 axis motion + if (data.engine == "mouse") { + new_input.Set("axis_x", 1); + new_input.Set("invert_x", "-"); + new_input.Set("axis_y", 0); + new_input.Set("axis_z", 4); + new_input.Set("range", 1.0f); + new_input.Set("deadzone", 0.0f); + input_queue.Push(new_input); + return; + } + switch (data.type) { case EngineInputType::Button: case EngineInputType::HatButton: |
