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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-10-28 17:11:24 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-10-28 17:12:40 -0300
commit5690bca1c4d2793ddaa3c9f217e7260f9a016aa8 (patch)
treeae080c557fc103ca156262752c3e711950a18778 /src/input_common/main.cpp
parent46265b72a2e3989613dcf3ed7f6b761d6c930888 (diff)
shader: Partially implement texture cube array shadow
This implements texture cube arrays with shadow comparisons but doesn't fix the asserts related to it. Fixes out of bounds reads on swizzle constructors and makes them use bounds checked ::at instead of the unsafe operator[].
Diffstat (limited to 'src/input_common/main.cpp')
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