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authorcrueter <crueter@eden-emu.dev>2026-08-31 02:58:09 +0200
committercrueter <crueter@eden-emu.dev>2026-08-31 02:58:09 +0200
commit7fda6dde73ab9fa1eab40d43c90720a1d9ba054f (patch)
tree12753135a33c3002ecb35734ac7c79adc5de85b7 /src/input_common/main.h
parent106a61c9434b8d61ab8cde0170f6fcac403b28f1 (diff)
[common] Switch to boost::unordered_flat containers (#4326)
Replaces all instances of ankerl's unordered map/set with boost's `unordered_flat_*` classes. This uses std::hash since boost::hash is actually a lot slower. Also adds an abstraction layer in `Common` so future changes are quicker and easier. Other implementation details: - ankerl provided hash specializations for tuple and pair, so those were ported here - std::erase_if doesn't work on boost, so just used the ADL'd erase_if This should be about equal or superior performance as unordered_dense for everything except iteration. Signed-off-by: crueter <crueter@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4326 Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'src/input_common/main.h')
-rw-r--r--src/input_common/main.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/input_common/main.h b/src/input_common/main.h
index d0e447ec2d..3b33ef30eb 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -8,7 +8,7 @@
#include <memory>
#include <string>
-#include <ankerl/unordered_dense.h>
+#include "common/container/unordered_map.h"
#include <vector>
namespace Common {
@@ -56,9 +56,9 @@ enum class InputType { None, Button, Stick, Motion, Touch };
* Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default
* mapping for the device.
*/
-using AnalogMapping = ankerl::unordered_dense::map<Settings::NativeAnalog::Values, Common::ParamPackage>;
-using ButtonMapping = ankerl::unordered_dense::map<Settings::NativeButton::Values, Common::ParamPackage>;
-using MotionMapping = ankerl::unordered_dense::map<Settings::NativeMotion::Values, Common::ParamPackage>;
+using AnalogMapping = ::Common::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>;
+using ButtonMapping = ::Common::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>;
+using MotionMapping = ::Common::unordered_map<Settings::NativeMotion::Values, Common::ParamPackage>;
class InputSubsystem {
public: