diff options
| author | crueter <crueter@eden-emu.dev> | 2026-06-02 04:08:24 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-06-02 04:08:24 +0200 |
| commit | cc8451f764979db23208dd5a55884cd62fd8b673 (patch) | |
| tree | 5fe5dc8e28322f897492639e7c895d226f9bcdc5 /src/qt_common/qt_common.cpp | |
| parent | 27189f39d2bf78c924475ac6ea2a79c3d6ec6d8a (diff) | |
[desktop] Rework game list to use MVP architecture (#4042)
Closes #3480
moves the game list model/worker/private stuff to qt_common for later
use in QML
- `qt_common/game_list/model.{cpp,h}` is the model
- `yuzu/game/game_{grid,tree}.*` are the views
- `yuzu/game/game_list.cpp` is the presenter
This was done very lazily in a manner that "works" while largely
maintaining existing structure as much as possible. Most of it is
copy-paste, with some bonus reworks/cleanups thrown in.
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4042
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/qt_common/qt_common.cpp')
| -rw-r--r-- | src/qt_common/qt_common.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/qt_common/qt_common.cpp b/src/qt_common/qt_common.cpp index 98de0a6317..b9b8caf6e8 100644 --- a/src/qt_common/qt_common.cpp +++ b/src/qt_common/qt_common.cpp @@ -5,6 +5,7 @@ #include "common/memory_detect.h" #include "core/hle/service/filesystem/filesystem.h" +#include "frontend_common/data_manager.h" #include "hid_core/hid_core.h" #include "network/network.h" #include "qt_common.h" @@ -27,6 +28,7 @@ #include <thread> #include <JlCompress.h> +#include <QPainter> #if !defined(WIN32) && !defined(__APPLE__) #include <qpa/qplatformnativeinterface.h> @@ -307,4 +309,19 @@ void SetupHID() { system->HIDCore().ReloadInputDevices(); } +QString ReadableByteSize(qulonglong size) { + return QString::fromStdString(FrontendCommon::DataManager::ReadableBytesSize(size)); +} + +QPixmap CreateCirclePixmapFromColor(const QColor& color) { + QPixmap circle_pixmap(16, 16); + circle_pixmap.fill(Qt::transparent); + QPainter painter(&circle_pixmap); + painter.setRenderHint(QPainter::Antialiasing); + painter.setPen(color); + painter.setBrush(color); + painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0); + return circle_pixmap; +} + } // namespace QtCommon |
