aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2022-11-03 22:21:58 -0700
committerGitHub <noreply@github.com>2022-11-03 22:21:58 -0700
commit7c3bee5601fd87bda663f85d0ea74e6e408ff1ca (patch)
treeb9af6ed0a26285f4b0dcd5c21028601004267607 /src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
parent900d89f2b9e278edf88acb236f398cc5d3c3d65a (diff)
parent328ad69854496822f6058407485a0da7be6f3631 (diff)
Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
Diffstat (limited to 'src/shader_recompiler/backend/glsl/glsl_emit_context.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index c767a9dc3b..5d01ec0cdc 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -358,6 +358,9 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
if (info.uses_rescaling_uniform) {
header += "layout(location=0) uniform vec4 scaling;";
}
+ if (info.uses_render_area) {
+ header += "layout(location=1) uniform vec4 render_area;";
+ }
DefineConstantBuffers(bindings);
DefineConstantBufferIndirect();
DefineStorageBuffers(bindings);