diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-06-04 05:49:07 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-06-04 05:49:07 +0200 |
| commit | 89199f4d279bff0c664fb9142b1945d0c6d93ee8 (patch) | |
| tree | f7223e46b4d1ecf0355adc5fc9363bae093dcf89 /src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp | |
| parent | 978d9d935d50fd09af5c6173582b1d63792900bd (diff) | |
[*] basic in-house cpp linting (#4039)
- add `#pragma once` to remainder files
- "correcter" defines (ANDROID), see https://groups.google.com/g/android-ndk/c/cf9_f1SLXls
- extra miscelly fixups
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4039
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp index 115e9ed4ed..9fa84cceb7 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp @@ -151,7 +151,7 @@ Id EmitConvertU32U64(EmitContext& ctx, Id value) { } Id EmitConvertF16F32(EmitContext& ctx, Id value) { -#ifdef ANDROID +#ifdef __ANDROID__ return ctx.OpFConvert(ctx.F16[1], value); #else const auto result = ctx.OpFConvert(ctx.F16[1], value); |
