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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-15 22:46:11 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:27 -0400
commit38908d0f7e7291138de768aedb3469a43007c9e6 (patch)
treea665794753520c09a1d34d8a086352894ec1cb72 /src/shader_recompiler/frontend/ir/opcodes.cpp
parent0f99fdc0eba28c0bca55efef443a2adf4ebf8f9f (diff)
shader: Implement tessellation shaders, polygon mode and invocation id
Diffstat (limited to 'src/shader_recompiler/frontend/ir/opcodes.cpp')
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp
index 7d3e0b2ab5..7f04b647b0 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.cpp
+++ b/src/shader_recompiler/frontend/ir/opcodes.cpp
@@ -24,6 +24,7 @@ constexpr Type Label{Type::Label};
constexpr Type Reg{Type::Reg};
constexpr Type Pred{Type::Pred};
constexpr Type Attribute{Type::Attribute};
+constexpr Type Patch{Type::Patch};
constexpr Type U1{Type::U1};
constexpr Type U8{Type::U8};
constexpr Type U16{Type::U16};