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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-27 22:26:16 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-27 22:26:16 -0400
commit51207c73c889dbdc4a586a5da23314f6d33e4eb9 (patch)
tree4ae96cb41d662499cc20f21fd239bad75a0eb64d /src/shader_recompiler/frontend/maxwell/control_flow.cpp
parentbf1de8f40130af5d3b490ee40dcc2fb20d460a14 (diff)
Switch 2: Turing macros, native compute, Ampere shader lowering, native tiling
From changes.patch: the TU104/GA10x MME interpreter (shared macro context for the process's channels, also on the compute class), native compute with QMD 3.0 dependency scheduling, the Ampere-to-Maxwell shader lowering, native vertex stream sizes, and the console's GOB swizzle for textures, DMA copies and the host unswizzle shaders. Switch 2 channels turn all of it on at init. The lowering is widened for title 4 (all 32 of its programs lower): general TEX (any dimension/LOD/mask, operand split 1+1/2+1/2+2/4+n, any but consistent descriptor buffer), cube/array, SULD channel masks, 128-bit STG, indexed IPA, VOTE, SHFL with any immediate or predicate output, R2P/P2R byte select, uniform ULOP3/ULEA/UBREV/UFLO.SH/UISETP signed/UMOV URZ, IMNMX cbuf, IADD3 and FFMA uniform operands, FMUL /4 /8 x8, and BSSY/BSYNC/BREAK/WARPSYNC as no-ops. The capture stops at unmapped memory. EDEN_NX2_SHADER_DUMP dumps every native program; tools in C:\dev\nx2work test the lowering offline.
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/control_flow.cpp')
-rw-r--r--src/shader_recompiler/frontend/maxwell/control_flow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
index 7dabfbf16e..9fb30df664 100644
--- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
@@ -457,7 +457,7 @@ CFG::AnalysisState CFG::AnalyzeBRX(Block* block, Location pc, Instruction inst,
block->indirect_branches.reserve(targets.size());
for (const u32 target : targets) {
- Block* const branch{AddLabel(block, block->stack, target, function_id)};
+ Block* const branch{AddLabel(block, block->stack, env.TranslateProgramAddress(target), function_id)};
block->indirect_branches.push_back({
.block = branch,
.address = target,