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authorlizzie <lizzie@eden-emu.dev>2025-09-09 20:47:49 +0200
committercrueter <crueter@eden-emu.dev>2025-09-09 20:47:49 +0200
commit9d2681ecc9565681db623fb71799e76381998512 (patch)
tree3133129860a1569a8be8e7e0c9c5985adbd992ca /src/shader_recompiler/frontend/maxwell/decode.cpp
parent428f136a754096e34c7bfec902684e2546a43ca4 (diff)
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/decode.cpp')
-rw-r--r--src/shader_recompiler/frontend/maxwell/decode.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp
index 47111a0501..5afe8cbb14 100644
--- a/src/shader_recompiler/frontend/maxwell/decode.cpp
+++ b/src/shader_recompiler/frontend/maxwell/decode.cpp
@@ -73,7 +73,7 @@ constexpr auto ENCODINGS{SortedEncodings()};
constexpr int WidestLeftBits() {
int bits{64};
for (const InstEncoding& encoding : ENCODINGS) {
- bits = std::min(bits, std::countr_zero(encoding.mask_value.mask));
+ bits = (std::min)(bits, std::countr_zero(encoding.mask_value.mask));
}
return 64 - bits;
}
@@ -87,7 +87,7 @@ constexpr size_t ToFastLookupIndex(u64 value) {
constexpr size_t FastLookupSize() {
size_t max_width{};
for (const InstEncoding& encoding : ENCODINGS) {
- max_width = std::max(max_width, ToFastLookupIndex(encoding.mask_value.mask));
+ max_width = (std::max)(max_width, ToFastLookupIndex(encoding.mask_value.mask));
}
return max_width + 1;
}