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| author | JPikachu <jpikachu.eden@gmail.com> | 2025-06-21 13:35:04 +0000 |
|---|---|---|
| committer | JPikachu <jpikachu@noreply.localhost> | 2025-06-21 13:35:04 +0000 |
| commit | 2946cdbd2d4ab802e80ab7daa6cd3004067ae848 (patch) | |
| tree | e480667338c74958975d1ddbc342eee4e74d566d /src/tests/video_core/memory_tracker.cpp | |
| parent | 8c33b0bb5df5b755a73434ae74a15edc9ceb4c82 (diff) | |
renderer: add area sampling scaling method (#201)
Adds Area Sampling to the list of scaling options. Works well to achieve a high-quality, smooth super-sampling effect. Dolphin has had this for a while and so has Ryujinx, so lui decided to port it.
Adapted from these two PRs:
https://github.com/Ryujinx/Ryujinx/pull/7304
https://github.com/dolphin-emu/dolphin/pull/11999
Credit: Torzu, lui
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/57
Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-committed-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/201
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
Diffstat (limited to 'src/tests/video_core/memory_tracker.cpp')
0 files changed, 0 insertions, 0 deletions
