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| author | Dennys Kaluzny Pereira <64793570+protonnegativo@users.noreply.github.com> | 2026-11-02 15:05:40 -0300 |
|---|---|---|
| committer | Dennys Kaluzny Pereira <64793570+protonnegativo@users.noreply.github.com> | 2026-11-02 17:13:08 -0300 |
| commit | 80bfef8e0c5f9d3112424d04062afbe6c3968320 (patch) | |
| tree | 14544e1e2970ddebd81278ce3d80e851d0d7a041 /src/video_core/buffer_cache/buffer_base.h | |
| parent | 62214094d6c698b70f51016e5c12af415f025be7 (diff) | |
input_common/sdl: only log motion capabilities when they change
On the Steam Deck the log was flooded with the same gyro message, over
3000 times in a single session.
Motion capabilities are now only logged when they change, and the sensor
restart interval grows exponentially (up to 64x) while the sensor keeps
returning zeroed data.
Tested with Pokemon Pokopia on the Steam Deck: from ~42 messages in 33s
down to 1 for the whole session, controls working normally.
Assisted-by: Claude Opus 5.5 (debugging, code, and drafting this message)
Diffstat (limited to 'src/video_core/buffer_cache/buffer_base.h')
0 files changed, 0 insertions, 0 deletions
