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authorsnowstormxd <214507868+snowstormxd@users.noreply.github.com>2026-11-01 18:37:51 +0000
committersnowstormxd <214507868+snowstormxd@users.noreply.github.com>2026-11-01 20:52:30 +0000
commit8e777214b02be0f254abdcc1adbc195e765e36a6 (patch)
treef205fffbad3c78bdbfff2d54356d43b421666942 /src/video_core/buffer_cache/buffer_base.h
parentac22c4087d9a6380c1937337530a5d4e54808ad1 (diff)
game_list: discover loose dumps without walking their RomFS payloads
Defer RomFS construction, reuse one discovery result, omit recursive folder sizing, and release rows discarded by cancellation. Add scan suspension and regression coverage for extracted layouts and Unicode paths. Assisted-by: Codex (implementation, selective integration and automated validation)
Diffstat (limited to 'src/video_core/buffer_cache/buffer_base.h')
0 files changed, 0 insertions, 0 deletions