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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-31 03:02:17 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-11-01 12:35:45 -0500
commit72a8b41fd5fb3a25868eed1b05ef26f91dea92df (patch)
tree7f6d626367c324af049c1c5413035816a809d996 /src/video_core/buffer_cache/buffer_cache.cpp
parentefe9283de57cd28a2b35652047869513c5660fc7 (diff)
bsd: handle the Switch 2 client registration command 36
Switch 2 titles register with bsd 36 (16 bytes and the pid, a bsd errno back) instead of RegisterClient. It was nullptr, so the errno was left to the message buffer's leftovers and Minecraft's socket layer failed later. Answer it like RegisterClient.
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.cpp')
0 files changed, 0 insertions, 0 deletions