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authorMaranBr <maranbr@outlook.com>2026-05-24 01:02:19 +0200
committercrueter <crueter@eden-emu.dev>2026-05-24 01:02:19 +0200
commit06c8926a2ec5d40a31d2c9c4692afee80fedddf3 (patch)
tree388d4d9bcf254fd954d9aeafb544e65602f4a412 /src/video_core/buffer_cache/buffer_cache.h
parenteabd1017ccec18eadfa3f05971d09a1fb4c77097 (diff)
[video_core] Fix initial DMA sync deadlock in OpenGL by initializing synced state (#3987)
This fixes a deadlock issue that prevents any game using OpenGL + GPU Accurate from booting when Sync Memory Operations is enabled. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3987 Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
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