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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-04-10 00:55:54 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-04-10 00:57:32 -0300
commit57a3007e29491cf7dc50f53ec480ef3c82d5bf20 (patch)
tree835cb02195888fe6add121e0a84894d769f37613 /src/video_core/buffer_cache/buffer_cache.h
parent9ec9f7a92c405f09efb4dcec6c41da6f72b0f6b9 (diff)
shader/texture: Remove type mismatches management from shader decoder
Since commit 9fce105f45 we handle type mismatches from the CPU. We don't need to hack our shader decoder due to game bugs anymore. Removed in this commit.
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
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