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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-01-22 20:49:31 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-02-10 19:29:33 -0300
commit6dfc564d12f44f768c7bef865ec299d7f15797f6 (patch)
tree4d927140ea9fb1a44a0fdeaefdbcf30a7c360f18 /src/video_core/buffer_cache/buffer_cache.h
parent6f3f5f5d99a322af8e6e346d7f46bee3c4c15d71 (diff)
kepler_compute: Fixup assert and rename engines
When I originally added the compute assert I used the wrong documentation. This addresses that. The dispatch register was tested with homebrew against hardware and is triggered by some games (e.g. Super Mario Odyssey). What exactly is missing to get a valid program bound by this engine requires more investigation.
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
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