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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-01-18 19:18:38 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2021-02-13 02:18:05 -0300
commit889ce02dcfa3b2cab7ad06ed579596c51b7dae02 (patch)
tree7805706f25120a27b5a44c0bbb59e22782d0ae03 /src/video_core/buffer_cache/buffer_cache.h
parent982ff88c8a43ae408eacbe2da4bf5da682d7c998 (diff)
yuzu/config: Disable assembly shaders by default
Due to BindBufferRangeNV limitations and poor quality code emission from our side, assembly shaders are currently slower than GLSL. Their build time and feature advantages are still relevant, but they are outweighted by their runtime performance.
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
0 files changed, 0 insertions, 0 deletions