diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-05-27 00:04:27 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-05-27 00:04:27 +0200 |
| commit | 8fd495f906f03e59cdc3e68ec33d0b9b6f257427 (patch) | |
| tree | 6da117de872abe3258858f4eb1aa8a5f66e3c20c /src/video_core/buffer_cache/buffer_cache.h | |
| parent | 9d55875377f4060592313f5db8d618f1f735a20f (diff) | |
[video_core] fix std::bitset<> dirty tracker OOB, fix slightly wrong index format estimate (#4006)
u8 may have been 0xff, (aka. 255), but bitset was only 255 elements, so doing bitset[255] is technically OOB
additionally the max size estimate for index formats was not correct, there can be up to 256 elements with a u8 format index, not just 255
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4006
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
| -rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 60e0e8449b..0d8d37ec0c 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -754,7 +754,7 @@ void BufferCache<P>::BindHostIndexBuffer() { } } if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) { - const u32 new_offset = offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes(); + const u32 new_offset = offset + draw_state.index_buffer.first * u32(draw_state.index_buffer.FormatSizeInBytes()); runtime.BindIndexBuffer(buffer, new_offset, size); } else { buffer.MarkUsage(offset, size); @@ -1252,8 +1252,7 @@ void BufferCache<P>::UpdateIndexBuffer() { const GPUVAddr gpu_addr_end = index_buffer_ref.EndAddress(); const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin); const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin); - const u32 draw_size = - (index_buffer_ref.count + index_buffer_ref.first) * index_buffer_ref.FormatSizeInBytes(); + const u32 draw_size = (index_buffer_ref.count + index_buffer_ref.first) * u32(index_buffer_ref.FormatSizeInBytes()); const u32 size = (std::min)(address_size, draw_size); if (size == 0 || !device_addr) { channel_state->index_buffer = NULL_BINDING; |
