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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-30 21:14:31 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-30 21:14:31 -0400 |
| commit | b69f7394f857750ecd98c3512f4b02930df25b26 (patch) | |
| tree | e007fb736560a1a0981cf8209ef7c832a2aae09b /src/video_core/buffer_cache/buffer_cache.h | |
| parent | b40ad217ab829226841cb71f6e4c5cb05977a225 (diff) | |
settings: recompress ASTC to BC3 by default
GPUs without ASTC support keep ASTC textures uncompressed (RGBA8) unless
recompression is on, four times the VRAM of BC3. Mario Kart World on an
8 GB card used 7.3-7.8 GB of a 7.1 GB budget, the rest paged into system
RAM (1.1 GB); with BC3 it uses 6.7-6.9 GB and pages 0.25 GB.
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
0 files changed, 0 insertions, 0 deletions
