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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-05-09 04:56:50 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-05-10 02:59:33 -0300
commitf39591b20adff91d90ebc8c0f49023e59322ee6b (patch)
tree6789cbf1016daecc6bdc373b4d8b79b92463d538 /src/video_core/buffer_cache/buffer_cache.h
parentd8598a87176ed1a7dd3ba4cdc9c239cf5fdf3a58 (diff)
gl_shader_decompiler: Properly emulate NaN behaviour on NE
"Not equal" operators on GLSL seem to behave as unordered when we expect an ordered comparison. Manually emulate this checking for LGE values (numbers, not-NaNs).
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
0 files changed, 0 insertions, 0 deletions