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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 00:54:03 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 00:54:03 -0400 |
| commit | 2bb0f8acdf79816ae1c474c42e2b63dbaa4500e8 (patch) | |
| tree | 94cef7027b454b0cf11deda69c3a49eb5d736899 /src/video_core/buffer_cache/usage_tracker.h | |
| parent | 7b896bdb52d16742be78ce236a7e2335f14d0c5b (diff) | |
texture_cache: Switch 2 collector thresholds follow the device memory budget
Native titles' thresholds came from Eden's device memory figure, which
is capped near 7 GB: on a tester's RTX 4070 SUPER (11.2 GB budget) title
1 kept evicting 800-1,600 textures per 600 frames with 3 GB unused. They
now follow the budget (critical at budget - 768 MiB, expected at budget
- 1536 MiB, re-read every 60 frames); the EDEN_NX2_TC_* overrides still
win, and the thresholds are logged only when they move by 256 MiB.
Diffstat (limited to 'src/video_core/buffer_cache/usage_tracker.h')
0 files changed, 0 insertions, 0 deletions
