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authorLioncash <mathew1800@gmail.com>2020-10-30 16:13:29 -0400
committerLioncash <mathew1800@gmail.com>2020-11-02 02:45:15 -0500
commit2ee59021c29bf6f3fb3b665923bb2b0589ceacf8 (patch)
treee35c6800340cec5f104e094a377c69ccc3dd101f /src/video_core/command_classes/codecs/vp9.h
parentb712b3684a1571508cf480e1b38b0e8ab867643d (diff)
nvdec: Make use of [[nodiscard]] where applicable
Prevents bugs from occurring where the results of a function are accidentally discarded
Diffstat (limited to 'src/video_core/command_classes/codecs/vp9.h')
-rw-r--r--src/video_core/command_classes/codecs/vp9.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/command_classes/codecs/vp9.h b/src/video_core/command_classes/codecs/vp9.h
index 05c9682fa5..e2504512c7 100644
--- a/src/video_core/command_classes/codecs/vp9.h
+++ b/src/video_core/command_classes/codecs/vp9.h
@@ -119,7 +119,7 @@ public:
/// Composes the VP9 frame from the GPU state information. Based on the official VP9 spec
/// documentation
- std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state);
+ [[nodiscard]] const std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state);
/// Returns true if the most recent frame was a hidden frame.
[[nodiscard]] bool WasFrameHidden() const {