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authorSubv <subv2112@gmail.com>2018-06-08 17:05:52 -0500
committerSubv <subv2112@gmail.com>2018-06-08 17:05:52 -0500
commit158cd05fd35c10b2c37ded2ba1dc2ffecc118d21 (patch)
tree7a0b9eec6e73ffb8bdf5a39a79d729534313ed4e /src/video_core/command_processor.cpp
parent3e48928bf2e1487250656a5655cfddd6d0b5c459 (diff)
GPU: Synchronize the blend state on every draw call.
Only independent blending on render target 0 is implemented for now. This fixes the elongated squids in Splatoon 2's boot screen.
Diffstat (limited to 'src/video_core/command_processor.cpp')
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