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| author | Subv <subv2112@gmail.com> | 2018-06-08 17:05:52 -0500 |
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2018-06-08 17:05:52 -0500 |
| commit | 158cd05fd35c10b2c37ded2ba1dc2ffecc118d21 (patch) | |
| tree | 7a0b9eec6e73ffb8bdf5a39a79d729534313ed4e /src/video_core/command_processor.cpp | |
| parent | 3e48928bf2e1487250656a5655cfddd6d0b5c459 (diff) | |
GPU: Synchronize the blend state on every draw call.
Only independent blending on render target 0 is implemented for now.
This fixes the elongated squids in Splatoon 2's boot screen.
Diffstat (limited to 'src/video_core/command_processor.cpp')
0 files changed, 0 insertions, 0 deletions
