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| author | Subv <subv2112@gmail.com> | 2018-03-17 16:17:45 -0500 |
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2018-03-17 18:32:55 -0500 |
| commit | 8a5c0e873b0cf5a3c69966ec1c67f604aad6460e (patch) | |
| tree | 715af8134f8bc00b99708ef4f93cd04ee5fdfa43 /src/video_core/command_processor.cpp | |
| parent | e3e0625ff78c7cbf41265e7066be5f07f3715f9a (diff) | |
GPU: Make the SetShader macro call do the same as the real macro's code.
It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.
Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
Diffstat (limited to 'src/video_core/command_processor.cpp')
0 files changed, 0 insertions, 0 deletions
