diff options
| author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2016-05-17 23:06:33 +0100 |
|---|---|---|
| committer | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2016-05-21 17:09:56 +0100 |
| commit | b0095b9584c17cf940477b9c0366917c3205894e (patch) | |
| tree | 490fc1f96a96654b59c933c864aa792161399cbb /src/video_core/command_processor.cpp | |
| parent | b7a0f1130807f021ec36448b1447051ff526abdc (diff) | |
Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
Diffstat (limited to 'src/video_core/command_processor.cpp')
0 files changed, 0 insertions, 0 deletions
