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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-11-06 04:32:43 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-11-22 21:28:47 -0300
commit77f86f48aca17189adecae7fd575815800bc8fd3 (patch)
tree141df885726a01fbd7d999d6ee314b4d11c8ce56 /src/video_core/debug_utils/debug_utils.cpp
parent424a78bd3f0dafae3010b1756116989d73c1f767 (diff)
shader/texture: Deduce texture buffers from locker
Instead of specializing shaders to separate texture buffers from 1D textures, use the locker to deduce them while they are being decoded.
Diffstat (limited to 'src/video_core/debug_utils/debug_utils.cpp')
0 files changed, 0 insertions, 0 deletions